crash of titan highly compressed
Crash of the Titans Cover art depicting Crash jacking a Ratcicle Developer(s)Radical Entertainment (PS2, PSP, Xbox 360, & Wii) SuperVillain Studios (PSP) Amaze Entertainment (GBA & NDS)Publisher(s)Vivendi Games[a]Designer(s)Joe McGinnProgrammer(s)Ryan Ridout Ian GipsonArtist(s)Yousuf MaparaWriter(s)Chris MitchellComposer(s)Marc Baril (home console) Nathaniel Papadakis (handheld)SeriesCrash BandicootPlatform(s)Game Boy Advance Nintendo DS PlayStation 2 PlayStation Portable Wii Xbox 360Release October 4, 2007 Game Boy Advance, PlayStation 2, Wii, Xbox 360 NA: October 4, 2007[2] EU: October 12, 2007[1] AU: October 18, 2007 AU: October 23, 2007 (Wii) PlayStation Portable NA: October 16, 2007 AU: November 22, 2007 EU: November 23, 2007 Nintendo DS EU: October 19, 2007 AU: October 23, 2007 NA: October 25, 2007 Genre(s)Platformer, Hack and SlashMode(s)Single-player, multiplayer Crash of the Titans is the fourteenth installment in the Crash Bandicoot video game series, and the sixth game in the main franchise. The game's story centers on the discovery of a substance known as "Mojo", which series antagonist Doctor Neo Cortex and his niece Nina plan to use to turn the inhabitants of the Wumpa Islands into an army of loyal mutants known as "Titans".
The protagonist of the series, Crash Bandicoot, must stop Cortex and Nina by using the technique of "jacking" to take control of and destroy the Titans while collecting the mojo; he must also rescue his sister Coco, who has been kidnapped and forced to build a doomsday robot that will assist the Titans in Cortex and Nina's bid for world domination. The console versions of Crash of the Titans received mixed reviews upon release, while the DS version generated a favourable response. Although critics generally praised its jacking concept and level of variety, the game's overall execution was deemed to be middling, particularly due to its short length. Despite this reception, the game was nominated for three awards.
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